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[C# Source/App] DatCryptor
Discussion on [C# Source/App] DatCryptor within the CO2 Exploits, Hacks & Tools forum part of the Conquer Online 2 category.
04/04/2008, 03:15
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#1
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[C# Source/App] DatCryptor
cya
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04/04/2008, 11:06
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#2
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Quote:
Originally Posted by high6
Simple to use .dat encrypter and decrypter.
How to:
Drag and drop the file you want to decrypt or encrypt onto the exe. It will automatically decrypt it if it is a .dat or encrypt it if it is a .txt and save it as the opposite extension. If it isn't .dat or .txt for some reason... It will prompt you asking if you want to encrypt, decrypt or cancel. It will save it as the original file name with the extension appended on the end.
Q: I run it and it just says something and doesn't open anything.
A: There is no gui... Seriously why did I make this q/a? If someone asks that they need to get help.
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Thx Very Much
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04/04/2008, 15:16
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#3
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Nice
thanks!
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04/04/2008, 16:57
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#4
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nice, but it doesn't de/en all dat files. It can only de/en monster/itemtype.dat(s). action.dat and etc uses a different set of algo
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04/04/2008, 20:02
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#5
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real nice gona try it out soon
and thanks for the source most of all
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04/04/2008, 20:03
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#6
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Quote:
Originally Posted by shitboi
nice, but it doesn't de/en all dat files. It can only de/en monster/itemtype.dat(s). action.dat and etc uses a different set of algo
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I'll look into adding those...
EDIT: Action.dat never seems to be loaded... What is another .dat that is encryped differently?
EDIT: The rest of the .dats are either not encrypted or encrypted with the same algo as above...
*doubting action.dat is actually encrypted...*
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04/04/2008, 20:26
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#7
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Quote:
Originally Posted by high6
I'll look into adding those...
EDIT: Action.dat never seems to be loaded... What is another .dat that is encryped differently?
EDIT: The rest of the .dats are either not encrypted or encrypted with the same algo as above...
*doubting action.dat is actually encrypted...*
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magictype.dat uses different encryption i belive.unknownone had a tool for decrypting if i remember right
also the pet.dat
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04/04/2008, 20:32
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#8
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Quote:
Originally Posted by Real~Death
magictype.dat uses different encryption i belive.unknownone had a tool for decrypting if i remember right
also the pet.dat
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magictype.dat isn't encrypted...
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04/04/2008, 20:41
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#9
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Lol this is stupid but what would i use it for?
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04/04/2008, 20:55
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#10
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Quote:
Originally Posted by Poision
Lol this is stupid but what would i use it for?
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Because you think it is stupid why should you care what it does?
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04/04/2008, 21:09
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#11
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mgictype seems to be encrypted, at least on my co. levelexp and levexp are other dats that might be useful to de/en
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04/04/2008, 21:11
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#12
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why does it look like this?
Code:
' ' ' ' ' ' ' ' ' $' %' &' '' B' C' D' E' F' t' ' '
( <( ) *( 6) 7) 8) 9) :) h) š) ) ) ) * * * 0* ( ( ( ( ( ( ( ( ( ( b* c* d* e* f* ”* •* –* —* ˜* * * * * * * *+ + Ž+ + + ‘+ ’+ + + + + + , , , , , , , , ‚- ƒ- „- …- P- Q- R- S- ) ' - - - - - - - - - - . . . . . . . . |. }. ~. . . . D/ / 0 0u 0 0 0 0 0 0 0 0 0 0 81 91 :1 ;1 <1 =1 >1 ?1 @1 A1 œ1 1 ž1 Ÿ1 *1 1 1 1 d2 e2 f2 g2 h2 i2 j2 k2 l2 m2 2 2 2 2 2 2 2 2 2 2 D E F G H I J K L M ,3 -3 .3 /3 03 3 ‘3 ’3 2 2 2 2 2 2 2 2 2 5 !5 "5 #5 $5 4 4 4 4 4 5 6 L6 ~6 6 6 7 ! Z | } ~ € ‚ ƒ „ … €8 8 ‚8 ƒ8 „8 …8 Š8 ‹8 Œ8 8 Ž8 8 9 9 9 9 9 9 9 ”8 ž8 Ÿ8 _ ‘_ ’_ “_ @œ Aœ Bœ Cœ œ œ œ œ
l Н 4ž 5ž 6ž 7ž ˜ž ™ž šž ›ž ž ž ž ž pŽ zŽ „Ž ŽŽ ‡ ‡ ‡ "‡ ?‡ I‡ S‡ h‡ r‡ |‡ †‡ ‡ ‡ ‡ ‡ 0ˆ :ˆ Dˆ Nˆ ”ˆ žˆ ˆ ˆ ˆ ‰ ‰ ‰ ‰ f‰ p‰ z‰ ‰ ‰ ‰ ‰ ˆŠ ’Š œŠ Š Š Š ‹
‹ P‹ Z‹ d‹ n‹ ‹ ‹ ‹ ‹ Œ "Œ ,Œ 6Œ |Œ †Œ Œ šŒ Œ Œ Œ Œ D N X b ƍ P d p q r s t u v w x y œ ž Ÿ * X b l v € Š ” ž 8 9 : ; < = > ? @ A „ Ž ˜ 0u :u Du Nu Xu bu lu vu €u Šu ”u žu u u u u u u u u @œ %w &w 'w Px Qx Rx 8 B L V ` j t ~ ˆ ’ œ
( 2 < F P Z ˆw ˆw ˆw ˆw ˆw x | | | <} x Ž€ ˜€ € x x x x Ty x x x x ^y x y y "y hy x 6y @y Jy ry d e f g n o p q x y z { ‚ ƒ „ … Œ Ž – — ˜ ™ * * * L V ` .Ÿ 8Ÿ : : : : : : ȁ $: .: 8: @< J< T< ^< h< r< |< †< < < < < < < = = = &= 0= := D= N= X= b= l= v= Š= ”= ž= = = = = = = = = = > > > > j @ x@ @ Thunder d ? ‡ Upgradable Magic~attack Intone-1 NULL NULL NULL Thunder soundthunder.wav NULL NULL Thunder d ?
‡ Upgrade~after~lvl~10 Magic~attack Intone-1 NULL NULL NULL Thunder soundthunder.wav NULL NULL Thunder
d
? ‡ Upgrade~after~lvl~20 Magic~attack Intone-1 NULL NULL NULL Thunder soundthunder.wav NULL NULL Thunder 9 d
? ‡ Upgrade~after~lvl~30 Magic~attack Intone-1 NULL NULL NULL Thunder soundthunder.wav NULL NULL Thunder V d ‡ Fixed Magic~attack Intone-1 NULL NULL NULL Thunder soundthunder.wav NULL NULL Fire ‚ d ? €&J ( ‡ Upgrade~after~lvl~40 Magic~attack Intone-1 NULL NULL NULL RedThunder soundmagic002.wav NULL NULL Fire d
? a < ‡ Upgrade~after~lvl~60 Magic~attack Intone-1 NULL NULL NULL RedThunder soundmagic002.wav NULL NULL Fire d ? S”F ‡ Upgrade~after~lvl~70 Magic~attack Intone-1 NULL NULL NULL RedThunder soundmagic002.wav NULL NULL Fire | d ‡ Fixed Magic~attack Intone-1 NULL NULL NULL RedThunder soundmagic002.wav NULL NULL Tornado d ? MZ ‡ Upgrade~after~lvl~90 Magic~attack magicfull-1 NULL NULL NULL zf2-e233 soundthunder.wav NULL NULL Tornado $ š d ? *9ƒd ‡ Upgrade~after~lvl~100 Magic~attack magicfull-1 NULL NULL NULL zf2-e234 soundthunder.wav NULL NULL Tornado 2 r d ? #6n ‡ Upgrade~after~lvl~110 Magic~attack magicfull-1 NULL NULL NULL zf2-e235 soundthunder.wav NULL NULL Tornado @ Ž d ‡ Fixed Magic~attack magicfull-1 NULL NULL NULL zf2-e236 soundthunder.wav NULL NULL Cure
d
? ‡ Upgradable Recover~HP Intone-1 NULL NULL NULL zf2-e123 soundHealth.wav NULL NULL Cure F d
? . ‡ Upgrade~after~lvl~10 Recover~HP Intone-1 NULL NULL NULL zf2-e124 soundHealth.wav NULL NULL Cure < – d
? 0u ‡ Upgrade~after~lvl~20 Recover~HP Intone-1 NULL NULL NULL zf2-e125 soundHealth.wav NULL NULL Cure d d
? # ‡ Upgrade~after~lvl~30 Recover~HP Intone-1 NULL NULL NULL zf2-e126 soundHealth.wav NULL NULL Cure ‚ d
‡ Fixed Recover~HP Intone-1 NULL NULL NULL zf2-e127 soundHealth.wav NULL NULL Lightning 2 d ? ‡ Fixed Magic~attack Intone-1 NULL NULL NULL thunder2 soundmagic003.wav NULL NULL Accuracy v d x ( ‡ Fixed Increase~hit~rate NULL NULL NULL NULL
unknownone's decryptor was basicly numbers,not all that shit
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04/04/2008, 21:15
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#13
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Quote:
Originally Posted by Relaxation
mgictype seems to be encrypted, at least on my co. levelexp and levexp are other dats that might be useful to de/en
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Magictype isn't look at the middle of it and you will see text, etc.
Also levexp and levelexp use a different key. I will add the other key and an option for it in a bit.
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04/04/2008, 22:04
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#14
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I'd really appreciate if you can decrypt action.dat. It might solve my doubts on how people found out the value of cyclone
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04/04/2008, 22:18
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#15
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Quote:
Originally Posted by shitboi
I'd really appreciate if you can decrypt action.dat. It might solve my doubts on how people found out the value of cyclone
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well I haven't found when its loaded into memory at all but I will keep looking.
As cyclone well really what most people did at the start was search for an unknown value (option in most memory searchers) then get cyclone and search for value has changed etc, until there is only 1 address last. then they use cyclone and take note of what it is so next time it is easier to search for it.
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DatCryptor v2
04/09/2022 - CO2 Programming - 21 Replies
Not sure if it is the same encryption as I lost the original. People are saying it doesn't work anymore so I rewrote it with whatever they are currently using. Works just like the old. So you drag/drop the dat file (or txt for encrypting) onto datcryptor and it will decrypt/encrypt the file. You must provide the correct key listed below otherwise it will not decrypt/encrypt properly.
Keys for patch 5253
LevExp - 4d2
Silent - 2537
MapDestination - 2537
ItemType - 2537
MagicType - 2537
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[QUESTION] DatCryptor source
04/27/2009 - CO2 Programming - 2 Replies
How make or get this key?
static byte key = {
0xAD ,0x6B ,0x4F ,0xFB ,0xDD ,0xB8 ,0x0E ,0x09 ,0x13 ,0x33 ,0x8F ,0xF5 ,0x43 ,0x09 ,0x15 ,0x88 ,0x5D ,0x80 ,0xA3 ,0x45 ,0x2D ,0x42 ,0x08 ,0x56 ,0x80 ,0xF8 ,0x19 ,0xC5 ,0x88 ,0x1B ,0x3E ,0xEF
,0x81 ,0x07 ,0x30 ,0x36 ,0x95 ,0x52 ,0x00 ,0xF7 ,0xFD ,0x5B ,0x5C ,0xBC ,0x6A ,0x26 ,0x0E ,0xB2 ,0xA3 ,0x67 ,0xC5 ,0x5D ,0x6F ,0xDC ,0x18 ,0x8A ,0xB5 ,0xE0 ,0xC8 ,0x85 ,0xE2 ,0x3E ,0x45 ,0x8D
,0x8B ,0x43 ,0x74 ,0x85 ,0x54 ,0x17 ,0xB0 ,0xEC ,0x10 ,0x4D...
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