Quote:
Originally Posted by WHITELIONX
Ahhhhhhhhhh so I need it to be something like Database.Features.functionname? Ok so I have Guilds.cs in Features but I also have Guild stuff in Database.cs and Guild.cs in PacketHandling
Meh I give up I have absolutely no idea what is supposed to be where and when I try to change it well it just gives new errors >.<
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dont give up. try digging more. As I saw the converted codes.. seems like there are few Methods that you need to add in Guild.cs enable for it to work. maybe by adding some structs for allies and enemies. then modify the SaveGuild() method to add the info for allies and enemies... as will as the LoadGuild() and other affected methods in Guild.cs