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[DEV] Server files!

Discussion on [DEV] Server files! within the Rappelz forum part of the MMORPGs category.

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Old 03/21/2011, 09:02   #181
 
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Guys tell me if those DBs are good... Thanks
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Old 03/30/2011, 21:35   #182
 
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For DBUpdater, here's what appears to be the format it wants in the .opt file:


Code:
S db.preset_0x:Description?|Address|Port|Catalog?|Username|Password?
The x is the preset number.

I didn't have time to figure it out completely since I had to leave for work. I was able to get it to where it would load ok but would fail the test connect. I'm guessing it wants the encrypted password. I'll play around with it more in a few hours when I get home.

I haven't verified the options with ?'s completely.

Edit Again -

It does work but I'm still missing at least 2 tables (StringLocalResource and ItemLocalResource). I created those based on the non-local versions but still can't get the server to stop crashing.

Nice to finally know just how crappy those tame rates are though
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Old 03/31/2011, 10:34   #183
 
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Quote:
Originally Posted by Pyrok View Post
Nice to finally know just how crappy those tame rates are though
lol how bad are they? xD
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Old 03/31/2011, 18:21   #184
 
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Sweet thanks Pyrok, works like a charm.
now we can finally update our databases
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Old 04/01/2011, 02:59   #185
 
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Quote:
Originally Posted by lawlywood View Post
lol how bad are they? xD
T1 - 80%
T2 - 25%
T3 - 7%
T4 - 2%
T5 - 1.5%
T6 - 1.0%

Keep in mind that these are the very base rates and even level 1 taming will increase it some.

On a side note, I did manage to get the server up and running, or at least it doesn't crash and connects to the login server. I had to create 15-20 placeholder tables so I'm guessing it will crash if I ever manage to get the client to connect to it. The server only does counts on those placeholders initially so it passes that for now. SQL Server Profiler is your fried, it will show what the server was trying to do right before it starts the crash dump.

Now I'm stuck with trying to get the client to fully connect to the login server. It starts the process then the server just disconnects it. The client just sits there kind of like when the official servers are up but not open (during maintenance, etc). I did find the start_service and open_game_server commands but I'm probably missing out on some others I need to use. Time to brush up on my asm skills some more I guess...
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Old 04/01/2011, 03:54   #186
 
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where did u find the tame rates at?? o.o
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Old 04/01/2011, 03:58   #187
 
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He got it from the database, he used the DBUpdater to get the info into the server.
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Old 04/01/2011, 03:59   #188

 
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Are they complete files?
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Old 04/01/2011, 04:10   #189
 
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Quote:
Originally Posted by Flyff_Service View Post
Are they complete files?

They are the same files already posted here. Anyone with sql server can get the same information. They definitely are not complete but it may be possible to fill in the missing parts.
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Old 04/01/2011, 05:37   #190
 
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i know he found the taming rates in the database files but i meant in which 1
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Old 04/01/2011, 12:11   #191
 
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Originally Posted by xXExiledXx View Post
i know he found the taming rates in the database files but i meant in which 1
MonsterResource
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Old 04/14/2011, 05:56   #192
 
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So is this in playable condition? Also those pictures are a bit small for me to read, can someone help me out and give me so simple steps to follow to get it started? I tried to figure it out but i had no luck.
I know this topic is only ment to be for Dev, so sorry for the question.
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Old 04/14/2011, 15:57   #193
 
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No, not playable. No one has complete server yet. Read this for more info.

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