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[TOOL] Agdev Script Creator ~ by AgDev Team

This is a discussion on [TOOL] Agdev Script Creator ~ by AgDev Team within the SRO Exploits/Hacks/Bots/Guides forum part of the Silkroad Online category; Originally Posted by Mass Mods Yo hussert and Killah, can you guys respond to this? haha. Yeah, that would be ...

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Old 08-01-2008, 13:51   #501
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Originally Posted by Mass Mods View Post
Yo hussert and Killah, can you guys respond to this? haha.

Yeah, that would be a great idea, although when crossing a bridge or something maybe it should be at 0 only when coordinates are near that spot to minimize stuckage while crossing? Or when going through a doorway.

Another question that I have, is there any way to make AgBot or the AgDev scripts NOT target mobs through trees and up on mountain sides?
About the getting through doorway/over bridge thing, that shouldn't be any problem (I'll edit the source of AgDev Helper a bit )

About the next question; I don't really know but I don't think this is possible to edit in scripts, you'll have to ask rev6 team to do this.(!! I think !!) it is possible if they add it in the source code, but that's gonna take up a whole lot of work, cause they'll probably have to know the exact location of every tree/bridge/building/...

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Old 08-01-2008, 14:09   #502
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Or they could use the map pack files and just outline the limits of where the bot can navigate, like instead of knowing the location of everything, just kinda make it so that the bot doesnt recognize mountains as an area that it can navigate on so it ignores mobs on those areas and it just sticks to land? How would I go about getting in contact with rev6, do they have any members on this site?
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Old 08-01-2008, 14:57   #503
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Well actually I think it's better for intown that we use 0 as default radius, but like Darkmethos said; radius 1 makes you look more "human", so maybe we should use 0 as default in town and 1 for out of town.
Now the problem isn't the editing itself cause thx to a function I made (all hale me xP) its only a matter of changing 1 to 0, but the problem is that I don't know if I have permission to change this... I have the source code here so I can change it if I want but the actual authors are Hussert and KillaH, so I don't know if it would be right for me to change the source code...
I think we should just wait for hussert or killah to do this since it's actually their program ^^

Alright then.... ^^

Meet you in Skype to discuss the next version
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Old 08-01-2008, 15:05   #504
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Alright then.... ^^

Meet you in Skype to discuss the next version
Yo hussert, before you guys start, would it be possible for me to maybe get my own little pre-release copy, and have default 0 since I don't mind looking like a bot
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Old 08-01-2008, 15:20   #505
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Yo hussert, before you guys start, would it be possible for me to maybe get my own little pre-release copy, and have default 0 since I don't mind looking like a bot
Yeah, sure.

By the way, you are sighed in our team as a scripts maker. Any scripts so far?
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Old 08-01-2008, 15:48   #506
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I have made a couple, one for Black Yeowas since I have been TAXI'ing by lower lvl char there, they are non-agro, so my guy just stands there and collects sp while my high lvl bots. I will post script when I get home.
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Old 08-01-2008, 17:45   #507
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thanks alot this is very very good!
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Old 08-01-2008, 18:00   #508
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grrrrrr this error is pissing me off ok here is a screenshot of the damn fucking error it happens to me 2 times now donno if it will happen again in this loop (but i am sure ity will happen if it didnt happen in this loop it will happen in the next one ) so check it out ImageShack - Hosting :: errordb4.png

AND ImageShack - Hosting :: error1nq9.png this error happens all the time with diffrent npc its a bug in agbot itself not from me or from script or anything i am sure 100% of that! so plz guys help to fix this bug or report it to agbot maker ACT NOW! thx in advance
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Old 08-01-2008, 18:11   #509
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grrrrrr this error is pissing me off ok here is a screenshot of the damn fucking error it happens to me 2 times now donno if it will happen again in this loop (but i am sure ity will happen if it didnt happen in this loop it will happen in the next one ) so check it out ImageShack - Hosting :: errordb4.png

AND ImageShack - Hosting :: error1nq9.png this error happens all the time with diffrent npc its a bug in agbot itself not from me or from script or anything i am sure 100% of that! so plz guys help to fix this bug or report it to agbot maker ACT NOW! thx in advance
Why don't you "ACT NOW!"?

Just make sure you are using the right npc codes. (Check agbot website for the right codes)
I hope that you didn't get that error from using the scripts constructed by our agdev....
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Old 08-01-2008, 18:40   #510
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Question

When I start walkscript in town, everything goes fine, he buys pots and arrows etc. But then when he walks out of donwhang (red yeowa script) he runs into first obstacle he sees, and he doesnt even run into right direction, he runs up to the caves.

Im pretty sure that my script is correct and i know that agbot is a bit buggy but not this buggy?
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